A downloadable game for Windows and macOS
This is a videogame about finding and then placing a loved one in the afterlife. The goal is to simulate an agnostic encounter with one's own belief system when dealing with death. The game begins with the death of a partner, and after, the player encounters obstacles in their life that can be overcome only by incorporating the imagined presence of their departed lover into their life.
Created in 2010 with Unity and MakeHuman
After has been featured in the net.works exhibition as part of Vector Game + Art Convergence in Toronto, in FILE RIO 2012 and FILE Media Art 2011 in Brasil, SIGHT.SOUND [INTERACTION] 6 in the Rosenberg Gallery at MICA, Baltimore, MD, as well as the D-Art2011 Online Gallery of Digital Art, part of the 15th International Information Visualisation Conference in London. It has also been written about in the book Playing with Religion in Digital Games. It was included in the Procedural Experience solo exhibition at VisArts in Rockville, MD, 2017.
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