A Stabilizing Loop

Instructions:

  • F: toggle fullscreen
  • ESC: exit

Self-playing, but ENTER and SPACE will toggle partial and full scene changes.



Layers of hand-drawn images taken from my own past photography of anonymous friends and family and images of extinct animal and plant species are given chance combinations via autonomous real-time software. The environments created in these vignettes are unpredictable and often chaotic. The figures are both overwhelmed by this and participate in it.

The elements that make up the collage were chosen as they aligned with a sense of uncertainty and loss. There is a feeling for me, in the randomness of the images, of the chaos of earth taking over in a period of late humankind.



Software exhibited at Nature is Wild at the Becket Arts Center in Massachusetts, 2024, Surroundings in the Popcorn Gallery at Glen Echo Park, Maryland,  2023, and in Art Collide's Aesthetic Anomalies online show. It is part of the Climate Art Collection. 

Video documentation was selected for The Anthropocene Project at The New Museum of Networked Art in 2024. It showed as part of A Media Quilt, a project at 410 Lofts Gallery in Baltimore, Maryland, in 2025. At the Czong Institute of Contemporary Art Museum, Gyeonggi-do, Korea, it was selected for the Drawing Now! exhibition in 2025.

Screenshots exhibited at BINNAR Festival, Casa-Museu Soledade Malvar, Vila Nova de Famalicão, Portugal, 2021, and online in Contemporary Landscapes, Gallery Omnibus, 2024. 

Updated 21 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
Release date Nov 24, 2023
AuthorAaron Oldenburg
Made withGodot, Krita
Tags2D, artgame, Generator, non-interactive, Procedural Generation

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Download
Linux 45 MB
Version 1.0 Nov 24, 2023
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Windows 44 MB
Version 1.0 Nov 24, 2023
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Mac 58 MB
Version 1.0 Nov 24, 2023

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